The Guardian: 5 Broken Cameras: ‘The camera as a very strong weapon’
The Digital Desk
An experimental gestural interface developed in 1991 by Pierre Wellner combining projection and computing turning a physical desktop into a computer desktop-like environment - video embedded below:
The idea for using cameras and projectors together to form an interactive desk-top system was first proposed by Pierre Wellner. He began his PhD work by considering the potential benefits of using video in the office environment. This quickly led to the conclusion that the desk-top was the most important focus of office work and that there was great potential for any system that eased the transition between paper and electronic information (Wellner 1993). The idea was tested in a project that used video scanning to translate selected foreign words from paper documents lying face-up on the desk.
and four more great video picks from Kristin Lucas (Rhizome)
camera as / or becoming a / the subject
Computer scientists have published a paper detailing how two algorithms could be used in conjunction with thermal imaging to scan for inebriated people in public places.
In the paper, published in the International Journal of Electronic Security and Digital Forensics, Georgia Koukiou and Vassilis Anastassopoulos of the University of Patras in Greece detail two different algorithms they are working on that focus on data gathered from a subject’s face — alcohol causes blood-vessel dilation at the skin’s surface, so by using this principle as a starting point the two began to compare data gathered from thermal-imaging scans. One algorithm compares a database of these facial scans of drunk and sober individuals against pixel values from different sites on a subject’s face. A similar method has been used in the past to detect infections, such as SARS, at airports — though a study carried out at the time of the 2003 outbreak warned, “although the use of infrared instruments to measure body surface temperatures has many advantages, there are human, environmental, and equipment variables that can affect the accuracy of collected data.”
In Hayden White’s essay ‘The Value of Narrativity in the Representation of Reality’, he writes: ‘Narrative might well be considered a solution to a problem of general human concern, namely, the problem of how to translate knowing into telling, the problem of fashioning human experience into a form assimilable to structures of meaning that are generally human rather than culture-specific’. White explains how narrativity and storytelling help us to understand culture, however exotic. It leads one to ask the question: When an artwork utilises the telling of narratives to convey a very specific and complex history, how can information be conveyed and new knowledge produced? (from Ibraaz)